![]() An updated Light Cache algorithm removes light leaks and improves animation. Newly equipped with distributed rendering, users also can add or remove distributed rendering nodes on the fly. The update’s support for OpenVDB, Field3D, and Phoenix FD volume grid formats allows users to import and render data from popular effects applications such as Houdini and FumeFX. The update also offers V-Ray RT GPU improvements including displacement, anisotropic highlights, composite map, output curves, texture baking, UDIM support (Mari), and QMC sampling on Nvidia CUDA. ![]() The Chaos Group has released V-Ray 3.2 for 3ds Max, a free update that introduces compatibility with 3ds Max 2016 and adds VR rendering capabilities and multiple V-Ray RT GPU enhancements.Īvailable for download at, V-Ray 3.2 for 3ds Max adds two new VR camera types to render stereo cube maps and spherical stereo images for VR headsets such as Oculus Rift and Samsung Gear VR.
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